The Sacred Waters in the Sky

The Sacred Waters in the Sky

Normal Spell SPELL The Agent

Type

Normal

Activate 1 "The Sanctuary in the Sky" directly from your Deck, or add 1 monster that mentions "The Sanctuary in the Sky" from your Deck to your hand, then, if "The Sanctuary in the Sky" is on the field or in either GY, you can gain 500 LP for each "Hyperion" and "The Agent" monster you control. If your monster that mentions "The Sanctuary in the Sky" would be destroyed by battle, you can banish this card from your GY instead. You can only use each effect of "The Sacred Waters in the Sky" once per turn.

Printings (1)

expansionCodeRarityBuy
Ghosts From the Past: The 2nd HauntingGFP2-EN013Ultra Rare